
Posted by 619338 • MARVEL SNAP
Movement
I think that the Move archetype is missing a key card: Someone who can move one card you control per turn like how Vision can move himself once per turn. Something like a 3-cost and 1-power should be okay. That gives turns 4 through 6 a movement boost.
That being said, I could understand how that might be overpowered, so my secondary suggestion is either an On-Reveal ability that allows you to move any card in play to a different zone OR an Ongoing ability that allows you to ONCE move one of your own in play cards.
MARVEL SNAP

Posted by 619338
Movement
I think that the Move archetype is missing a key card: Someone who can move one card you control per turn like how Vision can move himself once per turn. Something like a 3-cost and 1-power should be okay. That gives turns 4 through 6 a movement boost.
That being said, I could understand how that might be overpowered, so my secondary suggestion is either an On-Reveal ability that allows you to move any card in play to a different zone OR an Ongoing ability that allows you to ONCE move one of your own in play cards.

Posted by 221672
Movement decks are getting some cards soon. Look for spoilers, the cards look fun

Posted by 619338
Thanks for the advice. I might take a look at them. I'm only thinking of Movement as I just received Vulture.

Posted by 758764
On reveal: both players can move cards *from* here next turn
Like cloak, but the other way
I think they need another cheap move enabler

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